Luna/kernel/src/net/UnixSocket.cpp

212 lines
6.1 KiB
C++
Raw Normal View History

#include "net/UnixSocket.h"
#include <bits/open-flags.h>
#include <luna/PathParser.h>
#include <thread/Scheduler.h>
UnixSocket::UnixSocket()
{
}
UnixSocket::UnixSocket(UnixSocket* peer) : m_state(State::Connected), m_peer(peer)
{
}
UnixSocket::~UnixSocket()
{
did_close();
}
void UnixSocket::did_close()
{
if (m_peer)
{
m_peer->m_peer = nullptr;
m_peer->m_state = State::Reset;
}
m_state = State::Inactive;
}
void UnixSocket::connect_to_peer(UnixSocket* peer)
{
m_peer = peer;
m_state = State::Connected;
}
Result<usize> UnixSocket::send(const u8* buf, usize length, int)
{
if (m_state == State::Reset) return err(ECONNRESET);
if (m_state != State::Connected) return err(ENOTCONN);
check(m_peer);
TRY(m_peer->m_data.append_data(buf, length));
return length;
}
Result<usize> UnixSocket::recv(u8* buf, usize length, int) const
{
if (m_state == State::Reset && !m_data.size()) return err(ECONNRESET);
if (m_state != State::Connected && m_state != State::Reset) return err(ENOTCONN);
return m_data.dequeue_data(buf, length);
}
static Result<void> bind_socket_to_fs(const char* path, Credentials auth, SharedPtr<VFS::Inode> working_directory,
SharedPtr<UnixSocket> socket)
{
auto parent_path = TRY(PathParser::dirname(path));
auto parent_inode = TRY(VFS::resolve_path(parent_path.chars(), auth, working_directory));
if (!VFS::can_write(parent_inode, auth)) return err(EACCES);
auto child_name = TRY(PathParser::basename(path));
TRY(VFS::validate_filename(child_name.view()));
socket->set_inode_number(TRY(parent_inode->fs()->allocate_inode_number()));
socket->set_fs(parent_inode->fs());
return parent_inode->add_entry(socket, child_name.chars());
}
Result<void> UnixSocket::bind(struct sockaddr* addr, socklen_t addrlen)
{
if (!addr) return err(EDESTADDRREQ);
if (addr->sa_family != AF_UNIX) return err(EAFNOSUPPORT);
if ((usize)addrlen > sizeof(sockaddr_un)) return err(EINVAL);
if (m_state == State::Connected) return err(EISCONN);
if (m_state != State::Inactive) return err(EINVAL);
struct sockaddr_un* un_address = (struct sockaddr_un*)addr;
String path = TRY(String::from_string_view(
StringView::from_fixed_size_cstring(un_address->sun_path, addrlen - sizeof(sa_family_t))));
auto* current = Scheduler::current();
m_metadata.mode = 0777 & ~current->umask;
m_metadata.uid = current->auth.euid;
m_metadata.gid = current->auth.egid;
auto rc = bind_socket_to_fs(path.chars(), current->auth, current->current_directory, SharedPtr<Socket> { this });
if (rc.has_error())
{
if (rc.error() == EEXIST) return err(EADDRINUSE);
return rc.release_error();
}
memcpy(&m_addr, un_address, addrlen);
m_addrlen = addrlen;
m_state = State::Bound;
return {};
}
Result<void> UnixSocket::connect(Registers* regs, int flags, struct sockaddr* addr, socklen_t addrlen)
{
if (!addr) return err(EINVAL);
if (addr->sa_family != AF_UNIX) return err(EAFNOSUPPORT);
if ((usize)addrlen > sizeof(sockaddr_un)) return err(EINVAL);
if (m_state == State::Connected) return err(EISCONN);
if (m_state == State::Connecting) return err(EALREADY);
if (m_state != State::Inactive) return err(EINVAL);
struct sockaddr_un* un_address = (struct sockaddr_un*)addr;
String path = TRY(String::from_string_view(
StringView::from_fixed_size_cstring(un_address->sun_path, addrlen - sizeof(sa_family_t))));
auto* current = Scheduler::current();
auto inode = TRY(VFS::resolve_path(path.chars(), current->auth, current->current_directory));
if (inode->type() != VFS::InodeType::Socket)
return err(ENOTSOCK); // FIXME: POSIX doesn't say what error to return here?
if (!VFS::can_write(inode, current->auth)) return err(EACCES);
auto socket = (SharedPtr<UnixSocket>)inode;
if (socket->m_state != State::Listening) return err(ECONNREFUSED);
if (!socket->m_listen_queue.try_push(this)) return err(ECONNREFUSED);
if (socket->m_blocked_thread) socket->m_blocked_thread->wake_up();
m_state = Connecting;
if (flags & O_NONBLOCK) return err(EINPROGRESS);
while (1)
{
m_blocked_thread = current;
kernel_wait_for_event();
m_blocked_thread = nullptr;
if (current->interrupted)
{
if (current->will_ignore_pending_signal())
{
current->process_pending_signals(regs);
continue;
}
return err(EINTR);
}
break;
}
check(m_state == Connected);
check(m_peer);
return {};
}
Result<void> UnixSocket::listen(int backlog)
{
if (backlog < 0) backlog = 0;
if (m_state == State::Listening || m_state == State::Connected) return err(EINVAL);
if (m_state != State::Bound) return err(EDESTADDRREQ);
TRY(m_listen_queue.set_size(backlog));
m_state = State::Listening;
return {};
}
Result<SharedPtr<OpenFileDescription>> UnixSocket::accept(Registers* regs, int flags, struct sockaddr** addr,
socklen_t* addrlen)
{
if (m_state != State::Listening) return err(EINVAL);
auto* current = Scheduler::current();
UnixSocket* peer = nullptr;
while (!m_listen_queue.try_pop(peer))
{
if (flags & O_NONBLOCK) return err(EAGAIN);
m_blocked_thread = current;
kernel_wait_for_event();
m_blocked_thread = nullptr;
if (current->interrupted)
{
if (current->will_ignore_pending_signal())
{
current->process_pending_signals(regs);
continue;
}
return err(EINTR);
}
}
check(peer);
auto socket = TRY(make_shared<UnixSocket>(peer));
auto description = TRY(make_shared<OpenFileDescription>(socket, O_RDWR));
peer->m_peer = socket.ptr();
peer->m_state = State::Connected;
if (peer->m_blocked_thread) peer->m_blocked_thread->wake_up();
*addr = (struct sockaddr*)&peer->m_addr;
*addrlen = peer->m_addrlen;
return description;
}