Kernel: Implement very basic escape sequences for TextRenderer
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08c4dac2c2
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00f90246c8
@ -113,9 +113,14 @@ int command_match_builtins(command* cmd)
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{
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if (command_matches(cmd, "exit ")) { exit(atoi(cmd->buffer + 5)); }
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if (command_matches_exactly(cmd, "exit")) { exit(0); }
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if (command_matches_exactly(cmd, "pid"))
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if (command_matches_exactly(cmd, "id"))
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{
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printf("pid %ld, ppid %ld\n", getpid(), getppid());
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printf("pid %ld, ppid %ld, uid %d (%s), gid %d\n", getpid(), getppid(), getuid(), username, getgid());
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return 1;
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}
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if (command_matches_exactly(cmd, "clear"))
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{
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fputs("\033@", stdout); // clear screen. for now, escape sequences in luna are non-standard.
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return 1;
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}
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return 0;
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@ -30,7 +30,7 @@ void TextRenderer::reset()
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#pragma GCC optimize("O0")
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static void putchar_at_offset(
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char c, [[maybe_unused]] uint32_t cx, [[maybe_unused]] uint32_t cy, [[maybe_unused]] Color& fg,
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char c, uint32_t cx, uint32_t cy, [[maybe_unused]] Color& fg,
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[[maybe_unused]] Color& bg) // FIXME: Rewrite this function to actually work with foreground and background colors.
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{
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uint8_t* glyph = &font[c * 16];
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@ -46,9 +46,25 @@ static void putchar_at_offset(
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}
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}
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static bool g_escape_sequence = false;
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#pragma GCC pop_options
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void TextRenderer::putchar(char chr)
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{
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if (g_escape_sequence)
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{
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g_escape_sequence = false;
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switch (chr)
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{
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case '@':
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reset();
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framebuffer0.clear(Color::Black);
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break;
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default: break;
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}
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}
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else
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{
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switch (chr)
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{
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@ -72,6 +88,7 @@ void TextRenderer::putchar(char chr)
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framebuffer0.paint_rect(xpos, ypos, FONT_WIDTH, FONT_HEIGHT, Color::Black);
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}
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break;
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case '\033': g_escape_sequence = true; break;
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default: {
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putchar_at_offset(chr, xpos, ypos, fgColor, bgColor);
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xpos += FONT_WIDTH;
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@ -91,6 +108,7 @@ void TextRenderer::putchar(char chr)
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}
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}
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}
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}
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void TextRenderer::write(const char* str, size_t size)
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{
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