kernel: Save/restore the SSE/FPU state when executing signal handlers
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@ -18,6 +18,16 @@ struct FPData
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void save();
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void restore();
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void* data()
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{
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return (void*)m_data;
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}
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usize size() const
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{
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return 512;
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}
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private:
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char m_data[512] alignas(16);
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bool m_already_saved;
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@ -111,8 +111,11 @@ bool Thread::deliver_signal(int signo, Registers* current_regs)
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regs.rsp -= 128; // Skip the red zone
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fp_data.save();
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if (push_mem_on_stack((u8*)current_regs, sizeof(*current_regs)).has_error()) return false;
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if (push_mem_on_stack((u8*)&signal_mask, sizeof(signal_mask)).has_error()) return false;
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if (push_mem_on_stack((u8*)fp_data.data(), fp_data.size()).has_error()) return false;
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u64 rsp = regs.rsp;
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@ -150,6 +153,7 @@ void Thread::sigreturn(Registers* current_regs)
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u64 rsp;
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pop_mem_from_stack((u8*)&rsp, sizeof(rsp));
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regs.rsp = rsp;
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pop_mem_from_stack((u8*)fp_data.data(), fp_data.size());
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pop_mem_from_stack((u8*)&signal_mask, sizeof(signal_mask));
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pop_mem_from_stack((u8*)current_regs, sizeof(*current_regs));
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memcpy(®s, current_regs, sizeof(regs));
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@ -158,6 +162,8 @@ void Thread::sigreturn(Registers* current_regs)
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// FIXME: Using this, a program can craft a special RFLAGS that gives them a higher IOPL or other stuff. Find out
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// exactly what bits to block from modifying.
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fp_data.restore();
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kinfoln("sigreturn: restored program state, sp=%p, ip=%p", (void*)regs.rsp, (void*)regs.rip);
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memcpy(current_regs, ®s, sizeof(regs));
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