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/**
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* @file Bitmap.h
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* @author apio (cloudapio.eu)
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* @brief An interface to an array of bits.
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*
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* @copyright Copyright (c) 2022-2023, the Luna authors.
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*
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*/
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#pragma once
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#include <luna/Result.h>
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#include <luna/Types.h>
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/**
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* @brief A class providing an interface to an array of bits.
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*/
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class Bitmap
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{
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public:
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/**
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* @brief Construct a new empty Bitmap object.
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*
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* This object is invalid until initialize() is called on it.
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*/
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Bitmap();
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/**
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* @brief Construct a new Bitmap object.
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*
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* @param location The memory to use. This memory is not managed by Bitmap; if it is dynamically allocated, you must
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* free it after it is no longer used by the bitmap.
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* @param size_in_bytes The size (in bytes, the number of bits available will be 8 times more) of the memory used.
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*/
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Bitmap(void* location, usize size_in_bytes);
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// Naive initialization functions.
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/**
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* @brief Initialize a Bitmap object.
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*
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* If the object was previously initialized, you should call move() instead.
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*
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* @param location The memory to use. This memory is not managed by Bitmap; if it is dynamically allocated, you must
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* free it after it is no longer used by the bitmap.
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* @param size_in_bytes The size (in bytes, the number of bits available will be 8 times more) of the memory used.
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*/
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void initialize(void* location, usize size_in_bytes);
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/**
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* @brief Initialize a previously initialized Bitmap object and return the memory location it was previously using.
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*
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* If the object was not previously initialized, you should call initialize() instead.
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*
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* @param new_location The memory to use. This memory is not managed by Bitmap; if it is dynamically allocated, you
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* must free it after it is no longer used by the bitmap.
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* @param new_location_size_in_bytes The size (in bytes, the number of bits available will be 8 times more) of the
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* memory used.
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* @return void* The old memory location previously used by the bitmap.
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*/
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void* move(void* new_location, usize new_location_size_in_bytes);
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// Dynamic memory initialization functions.
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Result<void> allocate(usize size_in_bytes);
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Result<void*> resize(usize new_size_in_bytes);
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Result<void> deallocate();
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/**
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* @brief Change the value of the bit at a specific index.
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*
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* @param index The index of the bit to change.
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* @param value The value to set.
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*/
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void set(usize index, bool value);
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/**
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* @brief Read the value of the bit at a specific index.
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*
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* @param index The index of the bit to read.
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* @return bool The value of the specified bit.
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*/
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bool get(usize index) const;
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// size() returns size in bits! If you want the size in bytes, call size_in_bytes().
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/**
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* @brief Return the size in bits of the bitmap.
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*
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* @return usize The size in bits.
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*/
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usize size() const
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{
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return m_size_in_bytes * 8;
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}
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/**
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* @brief Return the size in bytes of the bitmap.
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*
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* @return usize The size in bytes.
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*/
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usize size_in_bytes() const
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{
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return m_size_in_bytes;
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}
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/**
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* @brief Return the memory location used by the bitmap.
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*
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* @return void* The memory location used. If it is NULL, the bitmap was not initialized.
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*/
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void* location() const
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{
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return (void*)m_location;
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}
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/**
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* @brief Check whether the bitmap has been initialized.
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*
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* @return true The bitmap was initialized by a constructor or initialize().
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* @return false The bitmap was not initialized and you should not call other methods on it until initialize() is
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* called.
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*/
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bool initialized() const
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{
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return m_location;
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}
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/**
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* @brief Find the first bit with a specific value.
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*
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* @param value The value to look for.
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* @param begin If different from 0, the bit index to start looking at.
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* @return Option<usize> If a matching bit was found, the index of said bit, otherwise an empty Option.
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*/
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Option<usize> find(bool value, usize begin = 0) const;
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/**
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* @brief Find the first bit with a specific value and toggle it.
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*
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* @param value The value to look for.
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* @param begin If different from 0, the bit index to start looking at.
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* @return Option<usize> If a matching bit was found, the index of said bit, otherwise an empty Option.
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*/
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Option<usize> find_and_toggle(bool value, usize begin = 0);
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/**
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* @brief Find the first region of bits all with a specific value.
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*
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* @param value The value to look for.
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* @param count The number of consecutive bits that should all match the value.
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* @param begin If different from 0, the bit index to start looking at.
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* @return Option<usize> If a matching region was found, the index of the first bit in said region, otherwise an
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* empty Option.
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*/
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Option<usize> find_region(bool value, usize count, usize begin = 0) const;
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/**
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* @brief Find the first region of bits all with a specific value, and toggle them all.
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*
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* @param value The value to look for.
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* @param count The number of consecutive bits that should all match the value.
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* @param begin If different from 0, the bit index to start looking at.
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* @return Option<usize> If a matching region was found, the index of the first bit in said region, otherwise an
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* empty Option.
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*/
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Option<usize> find_and_toggle_region(bool value, usize count, usize begin = 0);
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/**
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* @brief Check whether a region of bits all match a value.
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*
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* @param start The bit index of the first bit in the region.
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* @param bits The number of bits in the region.
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* @param value The value to check against.
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* @return bool Whether the region matches.
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*/
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bool match_region(usize start, usize bits, bool value);
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/**
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* @brief Check whether a region of bits all match a value, returning an error if the region is outside of the
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* Bitmap's bounds (instead of crashing).
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*
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* @param start The bit index of the first bit in the region.
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* @param bits The number of bits in the region.
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* @param value The value to check against.
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* @return Result<bool> An error if the region is out of bounds, or whether the region matches.
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*/
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Result<bool> try_match_region(usize start, usize bits, bool value);
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/**
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* @brief Set the entire bitmap to a value.
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*
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* @param value The value to use.
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*/
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void clear(bool value);
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/**
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* @brief Set a region of bits to a value.
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*
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* @param start The bit index of the first bit in the region.
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* @param bits The number of bits in the region.
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* @param value The value to set.
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*/
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void clear_region(usize start, usize bits, bool value);
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private:
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@ -1,3 +1,12 @@
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/**
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* @file Bitmap.cpp
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* @author apio (cloudapio.eu)
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* @brief An interface to an array of bits.
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*
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* @copyright Copyright (c) 2022-2023, the Luna authors.
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*
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*/
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#include <luna/Bitmap.h>
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#include <luna/CString.h>
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#include <luna/Check.h>
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@ -17,24 +26,6 @@ void Bitmap::initialize(void* location, usize size_in_bytes)
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m_size_in_bytes = size_in_bytes;
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}
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Result<void> Bitmap::allocate(usize size_in_bytes)
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{
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initialize(TRY(malloc_impl(size_in_bytes)), size_in_bytes);
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return {};
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}
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Result<void*> Bitmap::resize(usize new_size_in_bytes)
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{
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m_location = (u8*)TRY(realloc_impl(m_location, new_size_in_bytes));
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m_size_in_bytes = new_size_in_bytes;
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return (void*)m_location;
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}
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Result<void> Bitmap::deallocate()
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{
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return free_impl(m_location);
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}
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void* Bitmap::move(void* new_location, usize new_location_size_in_bytes)
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{
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if (new_location_size_in_bytes > m_size_in_bytes) memcpy(new_location, m_location, m_size_in_bytes);
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