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Author SHA1 Message Date
b95cfac3ec
libui: Fix crashes when closing non-main windows
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This fix moves the actual closing of the window to after all the events are processed.
2024-09-18 21:47:31 +02:00
17a31e5ea9
libos: Add more constructor variants for Action/Function 2024-09-18 21:44:46 +02:00
5 changed files with 62 additions and 8 deletions

View File

@ -61,6 +61,7 @@ namespace ui
HashMap<int, OwnedPtr<Window>> m_windows;
bool m_should_close { false };
os::EventLoop m_loop;
Vector<int> m_window_clear_queue;
bool process_events();

View File

@ -80,6 +80,12 @@ namespace ui
return m_id;
}
void on_close(os::Action&& action)
{
m_on_close_action = move(action);
m_has_on_close_action = true;
}
~Window();
private:
@ -93,6 +99,9 @@ namespace ui
Option<int> m_old_mouse_buttons;
bool m_decorated { false };
os::Action m_on_close_action;
bool m_has_on_close_action { false };
struct ShortcutAction
{
bool intercept;

View File

@ -75,7 +75,7 @@ namespace ui
void App::unregister_window(Window* window, Badge<Window>)
{
int id = window->id();
check(m_windows.try_remove(id));
m_window_clear_queue.try_append(id);
}
Window* App::find_window(int id)
@ -124,6 +124,15 @@ namespace ui
{
check(m_main_window);
m_client->check_for_messages().release_value();
for (int id : m_window_clear_queue)
{
check(m_windows.try_remove(id));
ui::CloseWindowRequest request;
request.window = id;
client().send_async(request);
}
m_window_clear_queue.clear_data();
return !m_should_close;
}
}

View File

@ -84,6 +84,8 @@ namespace ui
Window::~Window()
{
if (m_canvas.ptr) munmap(m_canvas.ptr, ((usize)m_canvas.width) * ((usize)m_canvas.height) * 4);
if (m_has_on_close_action) m_on_close_action();
}
void Window::set_title(StringView title)
@ -108,10 +110,6 @@ namespace ui
{
App& app = App::the();
ui::CloseWindowRequest request;
request.window = m_id;
app.client().send_async(request);
if (this == app.main_window()) app.set_should_close(true);
app.unregister_window(this, {});

View File

@ -44,6 +44,15 @@ namespace os
other.m_action = {};
}
/**
* @brief Construct a new Action object, copying it from another one.
*
* @param other The old Action object to copy from.
*/
Action(Action& other) : m_action(other.m_action)
{
}
/**
* @brief Construct a new Action object, copying it from another one.
*
@ -143,7 +152,7 @@ namespace os
*
* @param other The old Function object to move from. This object will become invalid.
*/
Function(Function&& other) : m_action(other.m_action)
Function(Function<Args...>&& other) : m_action(other.m_action)
{
other.m_action = {};
}
@ -153,7 +162,16 @@ namespace os
*
* @param other The old Function object to copy from.
*/
Function(const Function& other) : m_action(other.m_action)
Function(Function<Args...>& other) : m_action(other.m_action)
{
}
/**
* @brief Construct a new Function object, copying it from another one.
*
* @param other The old Function object to copy from.
*/
Function(const Function<Args...>& other) : m_action(other.m_action)
{
}
@ -194,24 +212,43 @@ namespace os
return m_action->call(args...);
}
/**
* @brief Call the underlying object.
*/
void operator()(Args... args) const
{
expect(m_action, "os::Function called with no underlying callable object");
return m_action->call(args...);
}
private:
class FunctionBase : public Shareable
{
public:
virtual void call(Args... args) = 0;
virtual void call(Args... args) const = 0;
virtual ~FunctionBase() = default;
};
template <typename T> class FunctionImpl final : public FunctionBase
{
public:
FunctionImpl(FunctionImpl<T>&& function) : m_function(move(function.m_function))
{
}
FunctionImpl(T&& function) : m_function(move(function))
{
}
void call(Args... args) override
{
return m_function(args...);
m_function(args...);
}
void call(Args... args) const override
{
m_function(args...);
}
private: