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No commits in common. "38bd3d3eef10cb28db2088a25240bfd179228304" and "79078ff21e80c389dc239d964af601a58bd146ea" have entirely different histories.
38bd3d3eef
...
79078ff21e
@ -18,6 +18,7 @@ set(SOURCES
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src/arch/Serial.cpp
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src/arch/Timer.cpp
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src/arch/PCI.cpp
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src/thread/Spinlock.cpp
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src/thread/Thread.cpp
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src/thread/Scheduler.cpp
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src/sys/Syscall.cpp
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@ -2,10 +2,10 @@
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#include "arch/CPU.h"
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#include "arch/Serial.h"
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#include "arch/Timer.h"
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#include "thread/Spinlock.h"
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#include "video/TextConsole.h"
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#include <luna/Format.h>
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#include <luna/SourceLocation.h>
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#include <luna/Spinlock.h>
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static bool g_debug_enabled = true;
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static bool g_serial_enabled = true;
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@ -1,7 +1,7 @@
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#include "memory/KernelVM.h"
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#include "arch/MMU.h"
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#include "thread/Spinlock.h"
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#include <luna/Bitmap.h>
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#include <luna/Spinlock.h>
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static const u64 KERNEL_VM_RANGE_START = 0xffffffffc0000000;
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@ -2,10 +2,10 @@
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#include "arch/MMU.h"
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#include "memory/KernelVM.h"
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#include "memory/MemoryMap.h"
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#include "thread/Spinlock.h"
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#include <luna/Alignment.h>
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#include <luna/Bitmap.h>
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#include <luna/ScopeGuard.h>
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#include <luna/Spinlock.h>
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#include <luna/SystemError.h>
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#include <luna/Types.h>
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@ -1,11 +1,6 @@
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#include <luna/DebugLog.h>
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#include <luna/Spinlock.h>
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#ifdef ARCH_X86_64
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#define pause() asm volatile("pause")
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#else
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#error "Unsupported architecture"
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#endif
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#include "thread/Spinlock.h"
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#include "Log.h"
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#include "arch/CPU.h"
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void Spinlock::lock()
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{
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@ -13,7 +8,7 @@ void Spinlock::lock()
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while (!m_lock.compare_exchange_strong(expected, 1))
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{
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expected = 0;
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pause();
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CPU::pause();
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}
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}
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@ -28,7 +23,7 @@ void Spinlock::unlock()
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int expected = 1;
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if (!m_lock.compare_exchange_strong(expected, 0))
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{
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dbgln("Spinlock::unlock() called on an unlocked lock with value %d", expected);
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kwarnln("Spinlock::unlock() called on an unlocked lock with value %d", expected);
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}
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}
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@ -39,7 +34,7 @@ ScopeLock::ScopeLock(Spinlock& lock) : m_lock(lock)
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ScopeLock::~ScopeLock()
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{
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if (!m_taken_over) m_lock.unlock();
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m_lock.unlock();
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}
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const u32 RETRIES = 5000000;
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@ -47,7 +42,7 @@ const u32 RETRIES = 5000000;
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SafeScopeLock::SafeScopeLock(Spinlock& lock) : m_lock(lock)
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{
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u32 tries_left = RETRIES;
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while (!lock.try_lock() && --tries_left) { pause(); }
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while (!lock.try_lock() && --tries_left) { CPU::pause(); }
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if (tries_left) m_success = true;
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}
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@ -1,4 +1,6 @@
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#pragma once
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#include "Log.h"
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#include "arch/CPU.h"
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#include <luna/Atomic.h>
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#include <luna/Option.h>
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@ -28,15 +30,8 @@ class ScopeLock
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ScopeLock(const ScopeLock&) = delete;
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ScopeLock(ScopeLock&&) = delete;
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Spinlock& take_over()
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{
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m_taken_over = true;
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return m_lock;
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}
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private:
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Spinlock& m_lock;
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bool m_taken_over { false };
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};
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class SafeScopeLock
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@ -112,11 +107,25 @@ template <typename T> class LockedValue
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{
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}
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#ifndef LOCKED_VALUE_DEBUG
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LockedValueGuard lock()
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{
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m_lock.lock();
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return { *this };
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}
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#else
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LockedValueGuard lock()
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{
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if (m_lock.try_lock()) { return { *this }; }
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kwarnln("Spinning on a locked LockedValue. This might lead to a deadlock...");
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CPU::print_stack_trace();
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m_lock.lock();
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return { *this };
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}
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#endif
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Option<LockedValueGuard> try_lock()
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{
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@ -16,8 +16,6 @@ set(FREESTANDING_SOURCES
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src/TarStream.cpp
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src/DebugLog.cpp
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src/Heap.cpp
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src/Spinlock.cpp
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src/UBSAN.cpp
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)
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set(SOURCES
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@ -138,16 +138,26 @@ template <typename T> class Option
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private:
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struct Storage
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{
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alignas(T) u8 buffer[sizeof(T)];
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u8 buffer[sizeof(T)];
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T* fetch_ptr()
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{
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return (T*)buffer;
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}
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T& fetch_reference()
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{
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return *__builtin_launder(reinterpret_cast<T*>(&buffer));
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return *fetch_ptr();
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}
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const T* fetch_ptr() const
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{
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return (const T*)buffer;
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}
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const T& fetch_reference() const
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{
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return *__builtin_launder(reinterpret_cast<const T*>(&buffer));
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return *fetch_ptr();
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}
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void store_reference(const T& ref)
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@ -6,7 +6,6 @@
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#include <luna/LinkedList.h>
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#include <luna/SafeArithmetic.h>
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#include <luna/ScopeGuard.h>
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#include <luna/Spinlock.h>
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#include <luna/SystemError.h>
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#ifdef USE_FREESTANDING
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@ -46,10 +45,9 @@ static_assert(sizeof(HeapBlock) == 48UL);
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static const isize HEAP_BLOCK_SIZE = 48;
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static LinkedList<HeapBlock> heap;
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static Spinlock g_heap_lock;
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// If we're allocating a large amount of memory, map enough pages for it, but otherwise just use the default amount
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// of pages.
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// If we're allocating a large amount of memory, map enough pages for it, but otherwise just use the default amount of
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// pages.
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static usize get_pages_for_allocation(usize bytes)
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{
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usize pages = get_blocks_from_size(bytes, PAGE_SIZE);
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@ -180,8 +178,6 @@ Result<void*> malloc_impl(usize size, bool should_scrub)
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{
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if (!size) return (void*)BLOCK_MAGIC;
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ScopeLock lock(g_heap_lock);
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size = align_up<16>(size);
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Option<HeapBlock*> block = heap.first();
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@ -235,8 +231,6 @@ Result<void> free_impl(void* ptr)
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if (ptr == (void*)BLOCK_MAGIC) return {}; // This pointer was returned from a call to malloc(0)
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if (!ptr) return {};
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ScopeLock lock(g_heap_lock);
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HeapBlock* block = get_heap_block_for_pointer(ptr);
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if (block->magic != BLOCK_MAGIC)
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@ -292,8 +286,6 @@ Result<void*> realloc_impl(void* ptr, usize size)
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return (void*)BLOCK_MAGIC;
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}
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ScopeLock lock(g_heap_lock);
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HeapBlock* const block = get_heap_block_for_pointer(ptr);
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if (block->magic != BLOCK_MAGIC)
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@ -335,8 +327,6 @@ Result<void*> realloc_impl(void* ptr, usize size)
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usize old_size = block->req_size;
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lock.take_over().unlock();
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void* const new_ptr = TRY(malloc_impl(size, false));
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memcpy(new_ptr, ptr, old_size > size ? size : old_size);
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TRY(free_impl(ptr));
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