Add a display server and graphical user interface #38
@ -8,6 +8,8 @@
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#include <ui/Image.h>
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#include <ui/Layout.h>
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static constexpr ui::Color TASKBAR_COLOR = ui::Color::from_rgb(83, 83, 83);
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void sigchld_handler(int)
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{
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wait(nullptr);
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@ -26,7 +28,7 @@ Result<int> luna_main(int argc, char** argv)
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auto window = TRY(ui::Window::create(bar, false));
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app.set_main_window(window);
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window->set_background(ui::GRAY);
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window->set_background(TASKBAR_COLOR);
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ui::HorizontalLayout layout(ui::AdjustHeight::Yes, ui::AdjustWidth::No);
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window->set_main_widget(layout);
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@ -7,6 +7,8 @@
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LinkedList<Window> g_windows;
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static constexpr ui::Color TITLEBAR_COLOR = ui::Color::from_rgb(53, 53, 53);
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void Window::draw(ui::Canvas& screen)
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{
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dirty = false;
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@ -21,10 +23,10 @@ void Window::draw(ui::Canvas& screen)
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auto font = ui::Font::default_font();
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auto titlebar_canvas = window.subcanvas(titlebar);
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titlebar_canvas.fill(ui::GRAY);
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titlebar_canvas.fill(TITLEBAR_COLOR);
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auto textarea = titlebar_canvas.subcanvas(ui::Rect { 10, 10, titlebar_canvas.width - 10, titlebar_canvas.height });
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font->render(buffer, ui::BLACK, textarea);
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font->render(buffer, ui::WHITE, textarea);
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static SharedPtr<ui::Image> g_close_icon;
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