Add a display server and graphical user interface #38

Merged
apio merged 103 commits from display-server into main 2023-09-20 18:49:21 +00:00
4 changed files with 44 additions and 14 deletions
Showing only changes of commit f6ef79e759 - Show all commits

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@ -33,22 +33,29 @@ void Mouse::update(const moon::MousePacket& packet)
{
m_dragging_window->surface.pos =
ui::Point { m_position.x - m_initial_drag_position.x, m_position.y - m_initial_drag_position.y };
m_dragging_window->surface = m_dragging_window->surface.absolute();
m_dragging_window->surface = m_dragging_window->surface.normalized();
}
else if ((packet.buttons & moon::MouseButton::Left) && !m_dragging_window)
{
g_windows.for_each_reversed([this](Window* window) {
if (!this->m_dragging_window && window->surface.contains(this->m_position))
// Iterate from the end of the list, since windows at the beginning are stacked at the bottom and windows at the
// top are at the end.
for (Window* window = g_windows.last().value_or(nullptr); window;
window = g_windows.previous(window).value_or(nullptr))
{
if (window->surface.absolute(window->titlebar).contains(m_position))
{
this->m_dragging_window = window;
this->m_initial_drag_position = ui::Point { this->m_position.x - window->surface.pos.x,
this->m_position.y - window->surface.pos.y };
m_dragging_window = window;
m_initial_drag_position =
ui::Point { m_position.x - window->surface.pos.x, m_position.y - window->surface.pos.y };
os::println("Started drag: window at (%d,%d,%d,%d) with offset (%d,%d)", window->surface.pos.x,
window->surface.pos.y, window->surface.width, window->surface.height,
this->m_initial_drag_position.x, this->m_initial_drag_position.y);
m_initial_drag_position.x, m_initial_drag_position.y);
window->focus();
}
});
else if (window->surface.absolute(window->contents).contains(m_position))
break; // We don't want to continue iterating, otherwise this would take into account windows whose
// titlebar is underneath another window's contents!
}
}
}

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@ -1,10 +1,26 @@
#include "Window.h"
#include <luna/Utf8.h>
#include <os/File.h>
#include <ui/Font.h>
LinkedList<Window> g_windows;
void Window::draw(ui::Canvas& screen)
{
screen.subcanvas(surface).fill(color);
auto window = screen.subcanvas(surface);
window.subcanvas(contents).fill(color);
wchar_t buffer[4096];
Utf8StringDecoder decoder(name.chars());
decoder.decode(buffer, sizeof(buffer)).release_value();
auto font = ui::Font::default_font();
auto titlebar_canvas = window.subcanvas(titlebar);
titlebar_canvas.fill(ui::GRAY);
auto textarea = titlebar_canvas.subcanvas(ui::Rect { 10, 10, titlebar_canvas.width - 10, titlebar_canvas.height });
font->render(buffer, ui::BLACK, textarea);
}
void Window::focus()
@ -14,7 +30,10 @@ void Window::focus()
g_windows.append(this);
}
Window::Window(ui::Rect r, ui::Color c) : surface(r), color(c)
Window::Window(ui::Rect r, ui::Color c, StringView n) : surface(r), color(c), name(n)
{
auto font = ui::Font::default_font();
titlebar = ui::Rect { 0, 0, surface.width, font->height() + 20 };
contents = ui::Rect { 0, font->height() + 20, surface.width, surface.height - (font->height() + 20) };
g_windows.append(this);
}

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@ -1,5 +1,6 @@
#pragma once
#include <luna/LinkedList.h>
#include <luna/StringView.h>
#include <ui/Canvas.h>
#include <ui/Color.h>
#include <ui/Rect.h>
@ -7,9 +8,12 @@
struct Window : public LinkedListNode<Window>
{
ui::Rect surface;
ui::Rect titlebar;
ui::Rect contents;
ui::Color color;
StringView name;
Window(ui::Rect, ui::Color);
Window(ui::Rect, ui::Color, StringView);
void focus();

View File

@ -72,9 +72,9 @@ Result<int> luna_main(int argc, char** argv)
ui::Color background = ui::BLACK;
TRY(make<Window>(ui::Rect { 200, 200, 600, 400 }, ui::GREEN));
TRY(make<Window>(ui::Rect { 100, 100, 300, 200 }, ui::RED));
TRY(make<Window>(ui::Rect { 600, 130, 350, 250 }, ui::CYAN));
TRY(make<Window>(ui::Rect { 200, 200, 600, 400 }, ui::GREEN, "Calculator"_sv));
TRY(make<Window>(ui::Rect { 100, 100, 300, 200 }, ui::RED, "Settings"_sv));
TRY(make<Window>(ui::Rect { 600, 130, 350, 250 }, ui::CYAN, "File Manager"_sv));
Vector<SharedPtr<os::LocalServer::Client>> clients;