#include "thread/Scheduler.h" #include "Log.h" #include "arch/CPU.h" #include "arch/MMU.h" #include "memory/MemoryManager.h" #include #include static Thread g_idle; static Thread* g_current = nullptr; static const usize TICKS_PER_TIMESLICE = 20; namespace Scheduler { void init() { g_idle.id = 0; g_idle.init_regs_kernel(); g_idle.set_ip((u64)CPU::idle_loop); g_idle.state = ThreadState::Idle; g_idle.ticks_left = 1; // Map some stack for the idle task u64 idle_stack_vm = MemoryManager::alloc_for_kernel(1, MMU::NoExecute | MMU::ReadWrite) .expect_value("Error while setting up the idle task, cannot continue"); Stack idle_stack{idle_stack_vm, ARCH_PAGE_SIZE}; g_idle.set_sp(idle_stack.top()); g_idle.stack = idle_stack; kinfoln("CREATED IDLE THREAD: id %lu with ip %lx and sp %lx", g_idle.id, g_idle.ip(), g_idle.sp()); g_current = &g_idle; } Thread* current() { return g_current; } Thread* idle() { return &g_idle; } Result new_kernel_thread_impl(Thread* thread) { // If anything fails, make sure to clean up. auto guard = make_scope_guard([&] { delete thread; }); u64 thread_stack_vm = TRY(MemoryManager::alloc_for_kernel(4, MMU::NoExecute | MMU::ReadWrite)); guard.deactivate(); Stack thread_stack{thread_stack_vm, ARCH_PAGE_SIZE * 4}; thread->set_sp(thread_stack.top()); thread->stack = thread_stack; g_threads.append(thread); kinfoln("CREATED THREAD: id %lu with ip %lx and sp %lx", thread->id, thread->ip(), thread->sp()); return {}; } Result new_kernel_thread(u64 address) { Thread* thread = TRY(new_thread()); thread->init_regs_kernel(); thread->set_ip(address); return new_kernel_thread_impl(thread); } Result new_kernel_thread(void (*func)(void)) { Thread* thread = TRY(new_thread()); thread->init_regs_kernel(); thread->set_ip((u64)func); return new_kernel_thread_impl(thread); } Result new_kernel_thread(void (*func)(void*), void* arg) { Thread* thread = TRY(new_thread()); thread->init_regs_kernel(); thread->set_ip((u64)func); thread->set_arguments((u64)arg, 0, 0, 0); return new_kernel_thread_impl(thread); } Thread* pick_task() { Thread* old = g_current; if (old->is_idle()) { auto maybe_last = g_threads.last(); if (!maybe_last.has_value()) // No threads!! return &g_idle; g_current = old = maybe_last.value(); } bool has_found_thread = false; do { auto maybe_next = g_threads.next(g_current); if (!maybe_next.has_value()) g_current = g_threads.expect_first(); else g_current = maybe_next.value(); if (g_current->state == ThreadState::Runnable) { has_found_thread = true; break; } } while (g_current != old); if (!has_found_thread) g_current = &g_idle; return g_current; } void generic_switch_context(Thread* old_thread, Thread* new_thread, Registers* regs) { if (old_thread != new_thread) switch_context(old_thread, new_thread, regs); if (new_thread->is_idle()) { new_thread->ticks_left = 1; // The idle task only runs for 1 tick so we can check for new runnable tasks // as fast as possible. } else new_thread->ticks_left = TICKS_PER_TIMESLICE; } void switch_task(Registers* regs) { Thread* old_thread = g_current; Thread* new_thread = pick_task(); generic_switch_context(old_thread, new_thread, regs); } void invoke(Registers* regs) { CPU::disable_interrupts(); g_current->ticks++; if (is_in_kernel(regs)) g_current->ticks_in_kernel++; else g_current->ticks_in_user++; g_current->ticks_left--; g_threads.for_each([](Thread* thread) { if (thread->state == ThreadState::Sleeping) { if (--thread->sleep_ticks_left == 0) thread->state = ThreadState::Runnable; } }); if (!g_current->ticks_left) switch_task(regs); } } void kernel_sleep(u64 ms) { g_current->sleep_ticks_left = ms; g_current->state = ThreadState::Sleeping; kernel_yield(); }