#include "sys/UserMemory.h" #include "std/string.h" char* strdup_from_user( const char* user_string) // FIXME: This function is a little hacky. Use the obtain_user_ref and similar functions. { uint64_t phys = VMM::get_physical((uint64_t)user_string); if (phys == (uint64_t)-1) { return nullptr; } return strdup((const char*)phys); }