Luna/libui/include/ui/Label.h
apio 37e046d766
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libui: Make Label initialization step-by-step instead of setting everything in the constructor
2023-10-11 22:56:14 +02:00

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1.2 KiB
C++

/**
* @file Label.h
* @author apio (cloudapio.eu)
* @brief A simple one-line text widget.
*
* @copyright Copyright (c) 2023, the Luna authors.
*
*/
#pragma once
#include <ui/Alignment.h>
#include <ui/Font.h>
#include <ui/Widget.h>
namespace ui
{
/**
* @brief Displays one line of text.
*
* This component does not handle newlines.
*/
class Label final : public Widget
{
public:
Label(StringView text);
void set_alignment(VerticalAlignment valign, HorizontalAlignment halign)
{
m_valign = valign;
m_halign = halign;
}
void set_color(ui::Color color)
{
m_color = color;
}
void set_font(SharedPtr<ui::Font> font)
{
m_font = font;
}
void set_text(StringView text)
{
m_text = text;
}
Result<void> draw(Canvas& canvas) override;
private:
StringView m_text;
VerticalAlignment m_valign = VerticalAlignment::Center;
HorizontalAlignment m_halign = HorizontalAlignment::Center;
ui::Color m_color = ui::WHITE;
SharedPtr<Font> m_font;
};
}