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No commits in common. "6cd25fb9b1a65760f1e8af7c1d6589138f2e8029" and "48fe2d4b04b06d3c734ab9112fbfa97c9aff9dc3" have entirely different histories.

3 changed files with 9 additions and 28 deletions

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@ -43,7 +43,7 @@ void Thread::set_arguments(u64 arg1, u64 arg2, u64 arg3, u64 arg4)
void switch_context(Thread* old_thread, Thread* new_thread, Registers* regs)
{
if (!old_thread->is_idle()) memcpy(&old_thread->regs, regs, sizeof(Registers));
if (!old_thread->is_idle) memcpy(&old_thread->regs, regs, sizeof(Registers));
memcpy(regs, &new_thread->regs, sizeof(Registers));
}

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@ -18,7 +18,7 @@ namespace Scheduler
g_idle.id = 0;
g_idle.init_regs_kernel();
g_idle.set_ip((u64)CPU::idle_loop);
g_idle.state = ThreadState::Idle;
g_idle.is_idle = true;
g_idle.ticks_left = 1;
@ -86,31 +86,24 @@ namespace Scheduler
Thread* pick_task()
{
Thread* old = g_current;
if (old->is_idle())
if (old->is_idle)
{
auto maybe_last = g_threads.last();
if (maybe_last.has_error()) // No threads!!
auto maybe_first = g_threads.last();
if (maybe_first.has_error()) // No threads!!
return &g_idle;
g_current = old = maybe_last.value();
g_current = old = maybe_first.value();
}
bool has_found_thread = false;
do {
auto maybe_next = g_threads.next(g_current);
if (maybe_next.has_error()) g_current = g_threads.first().value();
else
g_current = maybe_next.value();
if (g_current->state == ThreadState::Runnable)
{
has_found_thread = true;
if (true) // FIXME: Check if the current task is runnable.
break;
}
} while (g_current != old);
if (!has_found_thread) g_current = &g_idle;
return g_current;
}
@ -118,7 +111,7 @@ namespace Scheduler
{
if (old_thread != new_thread) switch_context(old_thread, new_thread, regs);
if (new_thread->is_idle())
if (new_thread->is_idle)
{
new_thread->ticks_left = 1; // The idle task only runs for 1 tick so we can check for new runnable tasks
// as fast as possible.

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@ -10,13 +10,6 @@
#error "Unknown architecture."
#endif
enum class ThreadState
{
Idle,
Runnable,
Sleeping
};
struct Thread : public DoublyLinkedListNode<Thread>
{
Registers regs;
@ -29,12 +22,7 @@ struct Thread : public DoublyLinkedListNode<Thread>
u64 ticks_left;
ThreadState state = ThreadState::Runnable;
bool is_idle()
{
return state == ThreadState::Idle;
}
bool is_idle = false;
void init_regs_kernel();
void init_regs_user();