/** * @file TextInput.h * @author apio (cloudapio.eu) * @brief Base class for text inputs. * * @copyright Copyright (c) 2024, the Luna authors. * */ #pragma once #include <luna/Buffer.h> #include <os/Timer.h> #include <ui/Widget.h> namespace ui { class TextInput : public Widget { public: TextInput(); virtual Result<ui::EventResult> handle_key_event(const ui::KeyEventRequest& request) = 0; virtual Result<void> draw(ui::Canvas& canvas) = 0; protected: Buffer m_data; usize m_cursor { 0 }; ui::Point m_cursor_position { 0, 0 }; OwnedPtr<os::Timer> m_cursor_timer; bool m_cursor_activated = true; void tick_cursor(); void update_cursor(); Result<void> delete_current_character(); Result<void> insert_character(char c); }; }