#include "fs/devices/Console.h" #include "config.h" #include "render/TextRenderer.h" #include "std/stdio.h" #include "std/stdlib.h" #include "std/string.h" VFS::Node* ConsoleDevice::create_new(const char* devname) { VFS::Node* dev = new VFS::Node; dev->write_func = ConsoleDevice::write; dev->inode = 0; dev->length = 0; dev->type = VFS_DEVICE; dev->flags = 0; strncpy(dev->name, devname, sizeof(dev->name)); return dev; } ssize_t ConsoleDevice::write(VFS::Node* node, size_t, size_t size, const char* buffer) { if (!node) return -1; TextRenderer::write(buffer, size); return (ssize_t)size; }