#pragma once #include <luna/OwnedPtr.h> #include <ui/Canvas.h> constexpr int BYTES_PER_PIXEL = 4; class Screen { public: static Result<void> open(); ui::Canvas& canvas() { return m_canvas; } int size() const { return m_size; } static Screen& the() { return s_the; } void sync(); private: ui::Canvas m_canvas; int m_size; static Screen s_the; };