Luna/kernel/src/thread/Scheduler.h

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#pragma once
#include "fs/VFS.h"
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#include "thread/Thread.h"
namespace Scheduler
{
void init();
Thread* current();
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Thread* idle();
Thread* init_thread();
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void set_reap_thread(Thread*);
void signal_reap_thread();
Result<Thread*> new_kernel_thread(u64 address, const char* name);
Result<Thread*> new_kernel_thread(void (*func)(void), const char* name);
Result<Thread*> new_kernel_thread(void (*func)(void*), void* arg, const char* name);
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Result<Thread*> new_userspace_thread(SharedPtr<VFS::Inode> inode, const char* name);
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void add_thread(Thread* thread);
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Thread* pick_task();
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void reap_thread(Thread* thread);
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void switch_task(Registers* regs);
void invoke(Registers* regs);
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LinkedList<Thread> check_for_dying_threads();
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Option<Thread*> find_by_pid(pid_t pid);
template <typename Callback> void for_each_child(Thread* thread, Callback callback)
{
for (Thread* current = thread; current; current = g_threads.next(current).value_or(nullptr))
{
if (current->parent == thread)
{
bool should_continue = callback(current);
if (!should_continue) return;
}
}
}
void dump_state();
bool has_children(Thread* thread);
Option<Thread*> find_exited_child(Thread* thread);
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}
extern "C" void kernel_yield();
void kernel_wait(pid_t pid);
void kernel_sleep(u64 ms);
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[[noreturn]] void kernel_exit();
// Freezes the current thread until someone else calls wake_up() on this thread.
void kernel_wait_for_event();